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Rpg maker vx ace text pop up script
Rpg maker vx ace text pop up script












rpg maker vx ace text pop up script

When the tag includes a text, it will be that key from the COLOURS has of the config section of the script. When the tag includes a number, it will be that color from the window skin. pop add color -or- pop remove color – These tags change the color of the pop-up displayed.If you don’t want a pop-up when the state is added or removed, leave the tag empty, for example “pop add”. pop add -or- pop remove – These tags include the text that is displayed when a state is added or removed.There are also a few tags that may be placed in a state’s notebox to change what the pop-up will look like. This script has a few options that need to be set in order for it to work properly. Simply place this script anywhere above main and below the default scripts. These changes are still present in CP’s Battle Engine and Scan Enemy Info. The other additions I had in this script have been removed as of version 1.2. And finally, just because it was only a few lines, I modified how skill boxes are displayed to make them shorter if you have less skills. I was also a little annoyed that Ace had no way to see what status effects an enemy was afflicted with, so I added something that shows those as well. In my opinion, when a player uses a skill, they want to keep their eyes on the flashy skill, not on the info box watching for how much damage they dealt, so I added fancy little pop ups that will pop out of an enemy and arc downward. This is a script I developed to show a little more information during battle that may be useful to the player.














Rpg maker vx ace text pop up script